Super Mario Bros. 2 ‚Pause Bug‘

Bugs in über dreißig Jahre alten Videospielen zu entdecken, gehört durchaus zu den nerdigen Angelegenheiten, für die dieses Blog schreibe. Hier ein Exemplar aus Nindento’s Super Marios Bros. 2.

22.08.2020

In Super Mario Bros. 2, if the game is paused during a door screen transition just before the door closes, then Up, B and A are pressed simultaneously on Player 2′s controller, the player character will fall through the floor and die. When the level reloads, the player character will again immediately fall through the floor and die, and continue doing this until no lives remain and the game is over.

(via supermariobroth)

 

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